escalis

GM Skye™

escalis:

Met GM Skye™ in-game today, asked what it would take to be a GM (Kinda been a dream of mine for some time) but I don’t think I got a serious answer :( “Pass the Trials” “Study Hard”. Don’t know what the “trials” are, or what I’m supposed to “study”. Why can’t they ever answer you seriously? :’(

For me, I believe that is the serious answer you have. If you go any online game company and ask this question, people will simply reply you in that way. And you have to “learn” the answer by yourself.

If you want to become a GM, of course, you have to study something related to the game industry first (such as programs and coding, graphics, ect). That is the easiest start.

A GM has to deal all these kinds of things. They are not only sitting there in front of the computer and playing games with you all days or nights. They’ll often have to check to maintain the game and reply support tickets, or inform players about updates. And in order to reply the tickets, they have to know all the basics above (or at least one of them). There are unprofessional GMs, and they’ll be fired fast by the company. That’s why they have to do their job correctly. 

Pass the trials means all hardships (that you will encounter in the job) and of course, the interview is important. To become a GM, at least, you must have experience once (means you had to be a GM before). Or else, you will have to start as a normal worker/officer/designer in the game company. You will have to start at the lowest rank and climb to the top. 

It’s not easy, believe me. It’s not.

Edit: Hey, I edited this, because I wanted to tell you not to give up your dreams. My words sound rough, cruel, but they are the truth. Every dream is difficult to achieve, but it’s worth to follow your dream. It’s always great to have a goal.

kyoubey-was-taken

geekgirlvideo:

thebicker:

foxy-green:

bencarignan:

rickybrugal:

dorkly:

Female Fantasy III

Perfecto.

Perfect

May they be forever alone for their elitist douche-baggery.

I was recently interviewing the woman who founded Her Universe and we were talking specifically about women and geekdom. I asked about the rise of girls in geek culture and she very accurately corrected me: There is no “rise” of geek girls. We’ve always been here. Girls are just as nerdy as dudes are. Ladies have always been interested in sci fi and fantasy and video games - we just don’t talk about it a lot because men are assholes. 

Yes.

kyoubey-was-taken

fly-sky-high-09:

kennoarkkan:

shadyfolk:

amaipetisu:

A few tips everybody should consider. I’ve experienced all those and some more. I’m not good at english but I hope you get it. Go and support some artists out there and let them draw you nice shit. Not as nice as FairyNekoDesu but still will be cool so give them a chance and you’ll be surprised.

THIIIIS.

All of these things.

Especially the deadline. If you don’t have a deadline thats way in advanced it’s not gonna get done by then. I am almost always taking on a ton of projects at once and sometimes need a break from it to: work on stuff for me, work on stuff for friends, search for jobs, be the work slave of parents, actually relax and try to relief stress, technical difficulties, researching on how to do stuff, ect.

Sometimes it’s done in a day. Sometimes it’s done literally a year later. But I always update the people I work with so they know I haven’t forgotten.

Do NOT rush your commissioner. Let them work at their pace and it will be worth it. Rushing them insures a rush job which will very likely make the quality decline.

All this is true. Also, ref sheets are the most important thing ever. I can’t stress that enough. They make the job A LOT easier (instead of having to compare 10 different pics between each other and see that everything fits, you just look at 1!!)  If you plan in commissioning your character a lot, or even if its not yours (like from an anime or something) Either commission one or look for ref sheets of the show (because there are!).

Also i strongly suggest not using Instant Messaging. Information can be lost pretty easily there and it’s hard to come back to it. Use emails instead. The info stays there, and it’s easy to search for it. It’s also an excellent way to keep track of the descriptions, so if either the client or artist made a mistake, you can see the email threads and see who’s right straight away.

also pushy clients LOVE instant messaging. Pls no.

This post is really nice! :D